remove deprecated css

This commit is contained in:
Oliver Atkinson 2024-04-01 09:09:57 -06:00
parent 22caaf02a1
commit 2398bedee1
3 changed files with 0 additions and 154 deletions

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@ -1,37 +0,0 @@
.content {
display:flex;
flex-direction: row;
flex-wrap: wrap;
}
.content figure {
flex: 25%;
margin-left: auto;
margin-right: auto;
align-items: center;
}
.content img {
display: block;
margin-left: auto;
margin-right: auto;
max-width: 50%;
height: auto;
width: auto;
outline: cadetblue solid 3px;
}
.content p {
flex: 50%;
}
@media only screen and (max-width: 600px) {
.content p {
flex:100%;
}
.content figure {
flex:100%;
}
}

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@ -1,46 +0,0 @@
/* For NEXTPREV.HTML */
#nextprev {
/* The container for both the previous and next articles. */
color: black;
}
#nextprev a:any-link {
color: black;
}
#nextart {
float: left ;
text-align: left ;
}
#prevart {
float: right ;
text-align: right ;
}
#nextart,#prevart {
max-width: 33% ;
}
/* For TAGLIST.HTML */
.taglist {
text-align: center;
clear: both;
color: rgb(64, 64, 64);
}
/* For putting right / left boxes next to each other */
.left {
width: 45%;
padding-right: 5%;
float: left;
clear: both;
}
.right {
width: 45%;
padding-left: 5%;
float: right;
}

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@ -1,71 +0,0 @@
.roller-container {display: grid; text-align: center;}
.roller0,.roller1,.roller2,.roller3,.roller4,.roller5{
animation-iteration-count: infinite;
animation-timing-function: cubic-bezier(1, 0, 0, 1);
animation-duration: 6s;
animation-direction: normal;
transform-origin: center;
/* works with "display: grid" to have all the words in the same place on the screen. */
grid-row: 1;
grid-column: 1;
}
.roller0 { animation-name: roll0; color: rgb(0, 182, 182)}
.roller1 { animation-name: roll1; color: rgb(173, 3, 154)}
.roller2 { animation-name: roll2; color: rgb(6, 179, 0)}
.roller3 { animation-name: roll3; color: rgb(211, 189, 0)}
.roller4 { animation-name: roll4; color: rgb(171, 0, 0)}
.roller5 { animation-name: roll5; color: rgb(255, 247, 0)}
@keyframes roll0 {
100% { opacity: 1; transform: translateY(0) rotateX(0); }
0% { opacity: 1; transform: translateY(0) rotateX(0); }
17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
}
@keyframes roll1 {
100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
17% { opacity: 1; transform: translateY(0) rotateX(0); }
34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
}
@keyframes roll2 {
100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
34% { opacity: 1; transform: translateY(0) rotateX(0); }
51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
}
@keyframes roll3 {
100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
51% { opacity: 1; transform: translateY(0) rotateX(0); }
68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
}
@keyframes roll4 {
100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
68% { opacity: 1; transform: translateY(0) rotateX(0); }
85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
}
@keyframes roll5 {
100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
85% { opacity: 1; transform: translateY(0) rotateX(0); }
}