remove deprecated css
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22caaf02a1
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@ -1,37 +0,0 @@
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.content {
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display:flex;
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flex-direction: row;
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flex-wrap: wrap;
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}
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.content figure {
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flex: 25%;
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margin-left: auto;
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margin-right: auto;
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align-items: center;
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}
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.content img {
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display: block;
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margin-left: auto;
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margin-right: auto;
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max-width: 50%;
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height: auto;
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width: auto;
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outline: cadetblue solid 3px;
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}
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.content p {
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flex: 50%;
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}
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@media only screen and (max-width: 600px) {
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.content p {
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flex:100%;
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}
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.content figure {
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flex:100%;
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}
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}
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@ -1,46 +0,0 @@
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/* For NEXTPREV.HTML */
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#nextprev {
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/* The container for both the previous and next articles. */
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color: black;
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}
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#nextprev a:any-link {
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color: black;
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}
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#nextart {
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float: left ;
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text-align: left ;
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}
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#prevart {
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float: right ;
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text-align: right ;
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}
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#nextart,#prevart {
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max-width: 33% ;
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}
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/* For TAGLIST.HTML */
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.taglist {
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text-align: center;
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clear: both;
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color: rgb(64, 64, 64);
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}
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/* For putting right / left boxes next to each other */
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.left {
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width: 45%;
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padding-right: 5%;
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float: left;
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clear: both;
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}
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.right {
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width: 45%;
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padding-left: 5%;
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float: right;
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}
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@ -1,71 +0,0 @@
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.roller-container {display: grid; text-align: center;}
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.roller0,.roller1,.roller2,.roller3,.roller4,.roller5{
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animation-iteration-count: infinite;
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animation-timing-function: cubic-bezier(1, 0, 0, 1);
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animation-duration: 6s;
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animation-direction: normal;
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transform-origin: center;
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/* works with "display: grid" to have all the words in the same place on the screen. */
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grid-row: 1;
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grid-column: 1;
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}
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.roller0 { animation-name: roll0; color: rgb(0, 182, 182)}
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.roller1 { animation-name: roll1; color: rgb(173, 3, 154)}
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.roller2 { animation-name: roll2; color: rgb(6, 179, 0)}
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.roller3 { animation-name: roll3; color: rgb(211, 189, 0)}
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.roller4 { animation-name: roll4; color: rgb(171, 0, 0)}
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.roller5 { animation-name: roll5; color: rgb(255, 247, 0)}
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@keyframes roll0 {
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100% { opacity: 1; transform: translateY(0) rotateX(0); }
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0% { opacity: 1; transform: translateY(0) rotateX(0); }
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17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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}
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@keyframes roll1 {
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100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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17% { opacity: 1; transform: translateY(0) rotateX(0); }
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34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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}
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@keyframes roll2 {
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100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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34% { opacity: 1; transform: translateY(0) rotateX(0); }
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51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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}
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@keyframes roll3 {
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100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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51% { opacity: 1; transform: translateY(0) rotateX(0); }
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68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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}
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@keyframes roll4 {
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100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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68% { opacity: 1; transform: translateY(0) rotateX(0); }
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85% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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}
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@keyframes roll5 {
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100% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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0% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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17% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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34% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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51% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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68% { opacity: 0; transform: translateY(2rem) rotateX(15deg); }
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85% { opacity: 1; transform: translateY(0) rotateX(0); }
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}
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