Merge pull request 'scanning' (#1) from scanning into master

Reviewed-on: #1
This commit is contained in:
2024-10-02 02:20:05 +00:00

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@@ -2,37 +2,94 @@ use core::f32;
use macroquad::prelude::*; use macroquad::prelude::*;
#[macroquad::main("InputKeys")] const DOT_RADIUS: f32 = 1.0;
async fn main() {
// sin wave
let mut freq = 0.1;
let mut amp = 50.0;
let freq_mod = 0.001;
let amp_mod = 5.;
let y_offset = screen_height() / 2.0;
let mut x_offset = 0.0;
let x_mod = 5.0;
// selection box struct Dot {
x: f32,
y: f32,
}
impl Dot {
fn new(x: f32, y: f32) -> Self {
Self {x,y}
}
fn draw(&self) {
draw_circle(self.x, self.y,DOT_RADIUS, GREEN);
}
}
struct DebugWindow {
text: Vec<String>,
text_margin: f32,
}
impl DebugWindow {
fn new() -> Self {
Self {
text: Vec::new(),
text_margin: 20.0,
}
}
fn add_line(&mut self, line: String) {
self.text.push(line);
}
fn draw(&self) {
let params = TextParams { color: WHITE, ..Default::default()} ;
self.text.iter().enumerate().for_each(|(index, text)| {
let x = self.text_margin;
let y = self.text_margin+20.*(index as f32 + 1.);
// let measurement = measure_text(text, None, params.font_size, params.font_scale);
// draw_rectangle(x,y,measurement.width,-measurement.height, Color { r: 1., g: 1., b: 1., a: 0.25 });
draw_text_ex(text, x, y, params.clone());
});
}
}
#[macroquad::main("Graph")]
async fn main() {
// Dot params
let y_offset = screen_height() / 2.0;
let mut x_offset = screen_width();
let mut trail: Vec<Dot> = Vec::new();
// Selection box
let mut inital_x_pos = 0.; let mut inital_x_pos = 0.;
let mut inital_y_pos = 0.; let mut inital_y_pos = 0.;
// Tooling
let mut show_debug = false; let mut show_debug = false;
let mut px_per_s: f32 = 100.;
loop { loop {
clear_background(BLACK); clear_background(BLACK);
if show_debug {
let text_h = 20.0; let delta_time = get_frame_time();
let text_margin = 20.0;
draw_text(&format!("Amplitude: {}, Freqency {}, X Offset {}", amp, freq, x_offset) , text_margin, text_h*1. +text_margin, text_h, WHITE); if x_offset >= screen_width() {
draw_text(&format!("Cursor {:?}, Last Click {:?}", mouse_position(), (inital_x_pos, inital_y_pos)) , text_margin, text_h*2. +text_margin, text_h, WHITE); // wrap once you've hit the end of the line
x_offset = 0.;
trail.clear();
} else {
x_offset = x_offset + (delta_time * px_per_s);
} }
// toggle debug box let x = 0.+x_offset;
if is_key_pressed(KeyCode::LeftControl) { let y = 0.+y_offset;
let dot = Dot::new(x,y);
trail.push(dot);
trail.iter().for_each(|d| d.draw());
if is_key_pressed(KeyCode::D) {
show_debug = !show_debug; show_debug = !show_debug;
} }
if is_key_pressed(KeyCode::Up) {
px_per_s += 5.;
}
if is_key_pressed(KeyCode::Down) {
px_per_s -= 5.;
}
// selection box // selection box
if is_mouse_button_pressed(MouseButton::Left) { if is_mouse_button_pressed(MouseButton::Left) {
(inital_x_pos, inital_y_pos) = mouse_position(); (inital_x_pos, inital_y_pos) = mouse_position();
@@ -43,36 +100,19 @@ async fn main() {
let width = x - inital_x_pos; let width = x - inital_x_pos;
let height = y - inital_y_pos; let height = y - inital_y_pos;
draw_rectangle(inital_x_pos, inital_y_pos, width, height, Color { r: 0.2, g: 0.1, b: 1., a: 0.5 }); draw_rectangle(inital_x_pos, inital_y_pos, width, height, Color { r: 0.2, g: 0.1, b: 1., a: 0.3 });
}
// toggle debug box
if show_debug {
let mut debug = DebugWindow::new();
debug.add_line(format!("FPS {}, Latency {:.2}ms", get_fps(), delta_time * 1000.0));
debug.add_line(format!("px/s {}", px_per_s));
debug.add_line(format!("Dots {}", trail.len()));
debug.add_line(format!("Cursor Pos {:?}", mouse_position()));
debug.draw();
} }
// sin wave next_frame().await;
for x in 0..(screen_width() as i32) {
let x = x as f32;
let y = f32::sin(x * freq + x_offset)*amp + y_offset;
draw_circle(x, y, 3.0, GREEN);
}
if is_key_down(KeyCode::PageUp) {
freq += freq_mod;
}
if is_key_down(KeyCode::PageDown) {
freq -= freq_mod;
}
if is_key_down(KeyCode::Up) {
amp += amp_mod;
}
if is_key_down(KeyCode::Down) {
amp -= amp_mod;
}
if is_key_down(KeyCode::Left) {
x_offset += x_mod;
}
if is_key_down(KeyCode::Right) {
x_offset -= x_mod;
}
next_frame().await
} }
} }