diff --git a/src/main.rs b/src/main.rs index af719e6..384e5f0 100644 --- a/src/main.rs +++ b/src/main.rs @@ -1,38 +1,61 @@ use core::f32; +use std::{io, time::{Duration, Instant}}; use macroquad::prelude::*; #[macroquad::main("InputKeys")] async fn main() { - // sin wave - let mut freq = 0.1; - let mut amp = 50.0; - let freq_mod = 0.001; - let amp_mod = 5.; + // Dot position let y_offset = screen_height() / 2.0; - let mut x_offset = 0.0; - let x_mod = 5.0; + let mut x_offset = screen_width(); - // selection box + // Selection box let mut inital_x_pos = 0.; let mut inital_y_pos = 0.; - + + // Tooling let mut show_debug = false; + let mut last_frame = Instant::now(); + let mut px_per_ms: f32 = 0.5; loop { clear_background(BLACK); - if show_debug { + + let delta_time = last_frame.elapsed().as_millis() as f32; + + if x_offset >= screen_width() { + x_offset = 0.; + } else { + x_offset = x_offset + delta_time * px_per_ms; + } + + let x = 0.+x_offset; + let y = 0.+y_offset; + draw_circle(x, y, 3.0, GREEN); + + fn text(text: &str, index: usize) { + let index = index as f32; let text_h = 20.0; let text_margin = 20.0; - draw_text(&format!("Amplitude: {}, Freqency {}, X Offset {}", amp, freq, x_offset) , text_margin, text_h*1. +text_margin, text_h, WHITE); - draw_text(&format!("Cursor {:?}, Last Click {:?}", mouse_position(), (inital_x_pos, inital_y_pos)) , text_margin, text_h*2. +text_margin, text_h, WHITE); + draw_text(text, text_margin, text_h*index+text_margin, text_h, WHITE); + } + if show_debug { + text(&format!("FPS {}", get_fps()), 0); + text(&format!("Pos {:?}", (x,y)), 1); + text(&format!("Cursor {:?}, Last Click {:?}", mouse_position(), (inital_x_pos, inital_y_pos)), 2); + text(&format!("px/ms {px_per_ms}"), 3); } // toggle debug box - if is_key_pressed(KeyCode::LeftControl) { + if is_key_pressed(KeyCode::D) { show_debug = !show_debug; } - + if is_key_pressed(KeyCode::Up) { + px_per_ms += 0.1; + } + if is_key_pressed(KeyCode::Down) { + px_per_ms -= 0.1; + } // selection box if is_mouse_button_pressed(MouseButton::Left) { (inital_x_pos, inital_y_pos) = mouse_position(); @@ -46,33 +69,8 @@ async fn main() { draw_rectangle(inital_x_pos, inital_y_pos, width, height, Color { r: 0.2, g: 0.1, b: 1., a: 0.5 }); } - // sin wave - for x in 0..(screen_width() as i32) { - let x = x as f32; - - let y = f32::sin(x * freq + x_offset)*amp + y_offset; - - draw_circle(x, y, 3.0, GREEN); - } - if is_key_down(KeyCode::PageUp) { - freq += freq_mod; - } - if is_key_down(KeyCode::PageDown) { - freq -= freq_mod; - } - if is_key_down(KeyCode::Up) { - amp += amp_mod; - } - if is_key_down(KeyCode::Down) { - amp -= amp_mod; - } - if is_key_down(KeyCode::Left) { - x_offset += x_mod; - } - if is_key_down(KeyCode::Right) { - x_offset -= x_mod; - } - + last_frame = Instant::now(); next_frame().await } } +