Files
neoscim/src/app/screen.rs

194 lines
6.8 KiB
Rust

use std::{collections::HashMap, env::VarError, sync::RwLock};
use ratatui::prelude;
use crate::app::{app::App, logic::calc::LEN};
pub struct ScreenSpace {
/// This is measured in cells
scroll: (usize, usize),
default_cell_len: usize,
default_cell_hight: usize,
/// This is measured in chars
last_seen_screen_size: RwLock<(usize, usize)>
}
impl ScreenSpace {
pub fn new() -> Self {
Self {
scroll: (0, 0),
default_cell_len: 10,
default_cell_hight: 1,
last_seen_screen_size: RwLock::new((0,0))
}
}
pub fn center_x(&mut self, (cursor_x, _): (usize, usize), vars: &HashMap<String, String>) {
if let Ok(screen_size) = self.last_seen_screen_size.read() {
let x_cells = (screen_size.0 / self.get_cell_width(vars) as usize) -2;
let x_center = self.scroll_x() + (x_cells/2);
let delta = (cursor_x as isize - x_center as isize);
self.scroll.0 = self.scroll.0.saturating_add_signed(delta);
}
}
pub fn center_y(&mut self, (_, cursor_y): (usize, usize), vars: &HashMap<String, String>) {
if let Ok(screen_size) = self.last_seen_screen_size.read() {
let y_cells = (screen_size.1 / self.get_cell_height(vars) as usize) -2;
let y_center = self.scroll_y() + (y_cells/2);
let delta = (cursor_y as isize - y_center as isize);
self.scroll.1 = self.scroll.1.saturating_add_signed(delta);
}
}
pub fn scroll_based_on_cursor_location(&mut self, (cursor_x, cursor_y): (usize, usize), vars: &HashMap<String, String>) {
if let Ok(screen_size) = self.last_seen_screen_size.read() {
// ======= X =======
// screen seems to be 2 cells smaller than it should be
// this is probably related to issue #6
let x_cells = (screen_size.0 / self.get_cell_width(vars) as usize) -2;
let lower_x = self.scroll_x();
let upper_x = self.scroll_x() + x_cells;
if cursor_x < lower_x {
let delta = lower_x - cursor_x;
self.scroll.0 = self.scroll.0.saturating_sub(delta);
}
if cursor_x > upper_x {
let delta = cursor_x - upper_x;
self.scroll.0 = self.scroll.0.saturating_add(delta);
}
// ======= Y =======
// screen seems to be 2 cells smaller than it should be
// this is probably related to issue #6
let y_cells = (screen_size.1 / self.get_cell_height(vars) as usize) -2;
let lower_y = self.scroll_y();
let upper_y = self.scroll_y() + y_cells;
if cursor_y < lower_y {
let delta = lower_y - cursor_y;
self.scroll.1 = self.scroll.1.saturating_sub(delta);
}
if cursor_y > upper_y {
let delta = cursor_y - upper_y;
self.scroll.1 = self.scroll.1.saturating_add(delta);
}
}
}
pub fn scroll_x(&self) -> usize {
self.scroll.0
}
pub fn scroll_y(&self) -> usize{
self.scroll.1
}
pub fn get_cell_height(&self, vars: &HashMap<String, String>) -> usize {
if let Some(h) = vars.get("height") {
if let Ok(p) = h.parse::<usize>() {
return p;
}
}
return self.default_cell_hight
}
pub fn get_cell_width(&self, vars: &HashMap<String, String>) -> usize {
if let Some(h) = vars.get("length") {
if let Ok(p) = h.parse::<usize>() {
return p;
}
}
self.default_cell_len
}
pub fn how_many_cells_fit_in(&self, area: &prelude::Rect, vars: &HashMap<String, String>) -> (u16, u16) {
if let Ok(mut l) = self.last_seen_screen_size.write() {
l.0 = area.width as usize;
l.1 = area.height as usize;
}
let x_max =
if area.width as usize / self.get_cell_width(vars) > LEN { LEN - 1 } else { area.width as usize / self.get_cell_width(vars)};
let y_max =
if area.height as usize / self.get_cell_height(vars) > LEN { LEN - 1 } else { area.height as usize / self.get_cell_height(vars)};
(x_max as u16, y_max as u16)
}
}
#[test]
fn fit_cells() {
use crate::App;
let mut app = App::new();
app.vars.insert("length".to_string(), 10.to_string());
app.vars.insert("height".to_string(), 1.to_string());
let (x,y) = app.screen.how_many_cells_fit_in(&prelude::Rect::new(0, 0, 181, 14), &app.vars);
assert_eq!(x, 18);
assert_eq!(y, 14);
}
#[test]
fn scroll() {
use crate::App;
let mut app = App::new();
app.vars.insert("length".to_string(), 10.to_string());
app.vars.insert("height".to_string(), 1.to_string());
// We have to check how many cells fit, because screen learns the width
// of the area by rumour here.
let (x,y) = app.screen.how_many_cells_fit_in(&prelude::Rect::new(0, 0, 181, 14), &app.vars);
assert_eq!(x, 18);
assert_eq!(y, 14);
// we aren't scrolled at all yet
app.screen.scroll_based_on_cursor_location((0,0), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
// at the edge of visible, but shouldn't scroll yet
app.screen.scroll_based_on_cursor_location((16,0), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
// scroll 1 right
// Yes, you would think this shouldn't scroll yet `floor(181/10) = 18`
// but for some reason we are missing 2 cells in each direction.
app.screen.scroll_based_on_cursor_location((17,0), &app.vars);
assert_eq!(app.screen.scroll.0, 1);
assert_eq!(app.screen.scroll.1, 0);
// cursor comes back, scroll should stay
app.screen.scroll_based_on_cursor_location((16,0), &app.vars);
assert_eq!(app.screen.scroll.0, 1);
assert_eq!(app.screen.scroll.1, 0);
// scroll left
app.screen.scroll_based_on_cursor_location((0,0), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
// now for y
// we aren't scrolled at all yet
app.screen.scroll_based_on_cursor_location((0,0), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
app.screen.scroll_based_on_cursor_location((0,12), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
app.screen.scroll_based_on_cursor_location((0,13), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 1);
app.screen.scroll_based_on_cursor_location((0,12), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 1);
app.screen.scroll_based_on_cursor_location((0,0), &app.vars);
assert_eq!(app.screen.scroll.0, 0);
assert_eq!(app.screen.scroll.1, 0);
}