#include "unity.h" #include "cmd/write.h" void setUp() {} void tearDown() {} void test_byte_ordering() { uint8_t expected[9] = { 0xF0, // Begin 0x05, // size ({data bytes}+4) 0x36, // dev addr 0x78, // class addr 0x02, // subclass addr 0x00, // r/w flag (0 = write, 1 = read) 0x64, // data 0x14, // Checksum (dev addr + sub addr + class addr + rw flag + data) & 0xFF 0xFF, // End }; Addr cmd = *new Addr(FuncCommands::Brightness); uint8_t data[] = {0x64}; uint8_t buf[1+8]; command(cmd, data, 1, buf); TEST_ASSERT_EQUAL(expected, buf); } int main() { UNITY_BEGIN(); RUN_TEST(test_byte_ordering); return UNITY_END(); }